![]() ![]() For instance, there's the question of how the Sheikah shrines would be implemented. With that having been said, of course, it's still interesting to consider how such a vast open-world game could possibly translate into a more focused, streamlined experience in the vein of Skyward Sword. Related: BOTW 2 Can Avoid A Longtime Zelda Cliche In terms of the core game design, though, BOTW 2 will likely be staying the course. However, that doesn't mean that the upcoming game will be completely devoid of classic Zelda elements, as the fate of the master sword in trailers for BOTW 2 hints at Skyward Sword's Fi returning. In fact, what little can be gleaned from the trailer suggests that its world is going to be even more open than before. There are definitely ways to blend more traditional elements of Zelda games into BOTW 2 without losing what made BOTW such a breath of fresh air to players.īreath of the Wild 2 is most likely not going to be more linear compared to the original. ![]() While being more linear would take away somewhat from the sense of discovery that came from BOTW's massive, hands-off approach, having BOTW side quests that Link or Zelda will less likely miss because they went down one path instead of another can be advantageous in its own way. Skyward Sword has many flaws in the eyes of Zelda fans, but the story struck a chord with many, since that game's more straightforward approach meant the story could be more in-depth than other entries. For one thing, the story would be potentially more compelling, with a linear narrative resulting in more focus on the narrative. #ZELDA BREATH OF THE WILD 2 SERIES#With every disadvantage comes the inverse, and shifting to a more linear experience in Breath of the Wild 2 would potentially be the shakeup this series needs just as much as it would have the potential to be a millstone around the neck. ![]()
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